A downloadable game


DOWNLOAD IS REMOVED

FLY ON IN

Foxy flying Nyat into a DeadZone

Head into a DeadZone! Fight against hoards of walkers, Screamers and Tanks for as long as you can.

KILL, BUY, UPGRADE

Kill walkers to gain Purrso's "purr-so" which you can use to buy doors, weapons, perks and more! Make sure to find Scruffy's bin to get great bargains on fire-arms. Do be warned.. Scuffy loves surprising you


DISCLAIMER- REMEMBER THIS IS AN ALPHA

Expect bugs, slightly repetitive gameplay and slight performance drops
Press F3 to view debug stats if your fps drops randomly and report it to the discord found at the bottom of the page!



If your interested in this project feel free to join the discord!

Discord!

Our discord has heaps of things such as:

-Nearly daily work in progress game stuff!

-Polls and suggestions that all get considered!

-Fanart + giveaways!

-Supportive community

-And more!

FanArt Section








StatusIn development
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorSofyCodes
GenreShooter
Made withAseprite, GameMaker
Tags2D, Cats, Cozy, Cute, hoard, Perma Death, Pixel Art, round, Zombies

Development log

Comments

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I like the game. However there are a lot of things i think could be better. I will be listing some Pros and Cons allong with some suggestions.

Pros

I think the Weapons feel good to fire and making all of them piercing makes it rewarding to line up enemies to blast them all at once.

You can only carry 2 weapons at once which means you can have very varied builds (this would be better with more uniqe weapons.)

Cons

The overall pace of the game feels a little slow but that might be just preference

You have to kill all enemies before the next wave starts which can make it annoying as you have to run around the map trying to fing them (Maybe consider making them despawn if there are only a few left and they are off screen)

All the weapons are pretty similar which makes me not want to upgrade past the 3rd weapon

It would be nice if the current task was somewhere on screen

The grenades are really hard to use well as they take a long time to detonate


also tiny bug i found: when you change what device is the audio out without restarting the audio doesnt work. Is really irrelevant tho.

I would also consider scrapping the thing where you can buy ammo because you get so many of the all ammo filling items. 

I also had a hard time finding the next objective which was made worse by the quickly disappearing objective message. 


Overall i think the game is pretty fun but maybe a little slow for me. I think the game would profit greatly if there were more varied weapons and enemies. The Weapons feel nice to use and the piercing creates a rewarding game mechanic however this does not make the overall boring weapons more fun to use.

ty for this amazing comment :)

you can press tab to how the current task
and you can also shoot grenades to make them instantly explode :D

For the ammo issue I just made it more likely to spawn for this demo

I will def make more interesting weapons and make each weapon feel somewhat different to use 

ty for taking this time to write that comment ^w^

(4 edits)

hey, I'll give you a feedback as if it was a Steam review (sorry if it's too harsh)

my overall impression is that it's a little too close to CoD

a lot of the features seem exist just because CoD has it

unless you're really making a CoD zombies clone, then that's fine 

here are some nitpicks :

  • most of the weapons feel the same, the only noticeable difference is whether it's auto or manual or a spread shot or piercing

it makes sense in CoD that they have many weapons because it's an mp shooter game

but does it really needed here?

I would prefer a few selection of weapons where they all serve a different purpose

instead of having many weapons where they all behave the same way

  • I couldn't read the damage text, they are too dark too read and disappear too fast
  • too many and too strong screenshakes, having the screen shaking during reloading seems unnecessary
  • the objective list disappears too fast 

here are some suggestions :

  • a hp bar would be helpful
  • aiming should make the player can see more outside the centered camera instead of just having a smaller crosshair
  • make the interact range a bit bigger for the pickups

I had to move into a specific position to pick them up instead of just getting close to them

some bugs I noticed :

  • the melee and the pistol have no cooldown so you can fire them really quick
  • shotgun bullets would decelerate if you shoot them horizontally
  • you can have 2 weapons at once and you would basically dual wielding (very cool) 

I only got it by an accident by firing a weapon and buying a different one at the same time


but I still enjoyed it and played it for about an hour

I've only played WaW zombies so idk how the newer games behave

tysm for the feedback its most appreciated!

the goal is to make a game similar to cod zombies but make it a more "standalone" game


I'll take all your great suggestions into mind and ty for the bug reports

I'm glad you had fun ^W^

very good